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\mainpage
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json-c
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========
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1. [Overview and Build Status ](#overview )
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2. [Getting Help ](#gettinghelp )
3. [Building on Unix ](#buildunix )
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* [Prerequisites ](#installprereq )
* [Build commands ](#buildcmds )
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4. [CMake options ](#CMake )
5. [Testing ](#testing )
6. [Building with `vcpkg` ](#buildvcpkg )
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7. [Building for Android ](#android )
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8. [Building for Commodore Amiga or MorphOS ](#amiga )
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9. [Linking to libjson-c ](#linking )
10. [Using json-c ](#using )
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< a name = "overview" > < / a >
JSON-C - A JSON implementation in C
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-----------------------------------
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JSON-C implements a reference counting object model that allows you to easily
construct JSON objects in C, output them as JSON formatted strings and parse
JSON formatted strings back into the C representation of JSON objects.
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It aims to conform to [RFC 8259 ](https://www.rfc-editor.org/rfc/rfc8259 ).
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Skip down to [Using json-c ](#using )
or check out the [API docs ](https://json-c.github.io/json-c/ ),
if you already have json-c installed and ready to use.
Home page for json-c: https://github.com/json-c/json-c/wiki
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< a name = "gettinghelp" > < / a >
Getting Help
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------------
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If you have questions about using json-c, please start a thread on
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our forums at: https://groups.google.com/forum/#!forum/json-c
If you believe you've discovered a bug, report it at
(https://github.com/json-c/json-c/issues). Please be sure to include
the version of json-c you're using, the OS you're running on, and any
other relevant details. Fully reproducible test cases and/or patches
to fix problems are greatly appreciated.
Fixes for bugs, or small new features can be directly submitted as a
[pull request ](https://github.com/json-c/json-c/pulls ). For major new
features or large changes of any kind, please first start a discussion
on the [forums ](https://groups.google.com/forum/#!forum/json-c ).
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< a name = "buildunix" > < / a >
Building on Unix with `git` , `gcc` and `cmake`
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--------------------------------------------------
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If you already have json-c installed, see [Linking to `libjson-c` ](#linking )
for how to build and link your program against it.
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Build Status
* [AppVeyor Build ](https://ci.appveyor.com/project/hawicz/json-c ) 
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* [Travis Build ](https://app.travis-ci.com/github/json-c/json-c ) 
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Test Status
* [Coveralls ](https://coveralls.io/github/json-c/json-c?branch=master ) [](https://coveralls.io/github/json-c/json-c?branch=master)
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< a name = "installprereq" > < / a >
### Prerequisites:
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- `gcc` , `clang` , or another C compiler
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- `cmake>=2.8` , `>=3.16` recommended, `cmake=>3.1` for tests
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To generate docs you'll also need:
- `doxygen>=1.8.13`
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If you are on a relatively modern system, you'll likely be able to install
the prerequisites using your OS's packaging system.
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### Install using apt (e.g. Ubuntu 16.04.2 LTS)
```sh
sudo apt install git
sudo apt install cmake
sudo apt install doxygen # optional
sudo apt install valgrind # optional
```
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< a name = "buildcmds" > < / a >
### Build instructions:
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`json-c` GitHub repo: https://github.com/json-c/json-c
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```sh
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$ git clone https://github.com/json-c/json-c.git
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$ mkdir json-c-build
$ cd json-c-build
$ cmake ../json-c # See CMake section below for custom arguments
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```
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Note: it's also possible to put your build directory inside the json-c
source directory, or even not use a separate build directory at all, but
certain things might not work quite right (notably, `make distcheck` )
Then:
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```sh
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$ make
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$ make test
$ make USE_VALGRIND=0 test # optionally skip using valgrind
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$ sudo make install # it could be necessary to execute make install
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```
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### Generating documentation with Doxygen:
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The library documentation can be generated directly from the source code using Doxygen tool:
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```sh
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# in build directory
make doc
google-chrome doc/html/index.html
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```
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< a name = "CMake" > < / a >
CMake Options
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--------------------
The json-c library is built with [CMake ](https://cmake.org/cmake-tutorial/ ),
which can take a few options.
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Variable | Type | Description
-----------------------------|--------|--------------
CMAKE_INSTALL_PREFIX | String | The install location.
CMAKE_BUILD_TYPE | String | Defaults to "debug".
BUILD_SHARED_LIBS | Bool | The default build generates a dynamic (dll/so) library. Set this to OFF to create a static library only.
BUILD_STATIC_LIBS | Bool | The default build generates a static (lib/a) library. Set this to OFF to create a shared library only.
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DISABLE_STATIC_FPIC | Bool | The default builds position independent code. Set this to OFF to create a shared library only.
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DISABLE_BSYMBOLIC | Bool | Disable use of -Bsymbolic-functions.
DISABLE_THREAD_LOCAL_STORAGE | Bool | Disable use of Thread-Local Storage (HAVE___THREAD).
DISABLE_WERROR | Bool | Disable use of -Werror.
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DISABLE_EXTRA_LIBS | Bool | Disable use of extra libraries, libbsd
DISABLE_JSON_POINTER | Bool | Omit json_pointer support from the build.
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ENABLE_RDRAND | Bool | Enable RDRAND Hardware RNG Hash Seed.
ENABLE_THREADING | Bool | Enable partial threading support.
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OVERRIDE_GET_RANDOM_SEED | String | A block of code to use instead of the default implementation of json_c_get_random_seed(), e.g. on embedded platforms where not even the fallback to time() works. Must be a single line.
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Pass these options as `-D` on CMake's command-line.
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```sh
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# build a static library only
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cmake -DBUILD_SHARED_LIBS=OFF ..
```
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### Building with partial threading support
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Although json-c does not support fully multi-threaded access to
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object trees, it has some code to help make its use in threaded programs
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a bit safer. Currently, this is limited to using atomic operations for
json_object_get() and json_object_put().
Since this may have a performance impact, of at least 3x slower
according to https://stackoverflow.com/a/11609063, it is disabled by
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default. You may turn it on by adjusting your cmake command with:
-DENABLE_THREADING=ON
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Separately, the default hash function used for object field keys,
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lh_char_hash, uses a compare-and-swap operation to ensure the random
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seed is only generated once. Because this is a one-time operation, it
is always compiled in when the compare-and-swap operation is available.
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### cmake-configure wrapper script
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For those familiar with the old autoconf/autogen.sh/configure method,
there is a `cmake-configure` wrapper script to ease the transition to cmake.
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```sh
mkdir build
cd build
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../cmake-configure --prefix=/some/install/path
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make
```
cmake-configure can take a few options.
| options | Description|
| ---- | ---- |
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| prefix=PREFIX | install architecture-independent files in PREFIX |
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| enable-threading | Enable code to support partly multi-threaded use |
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| enable-rdrand | Enable RDRAND Hardware RNG Hash Seed generation on supported x86/x64 platforms. |
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| enable-shared | build shared libraries [default=yes] |
| enable-static | build static libraries [default=yes] |
| disable-Bsymbolic | Avoid linking with -Bsymbolic-function |
| disable-werror | Avoid treating compiler warnings as fatal errors |
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< a name = "testing" > < / a >
Testing:
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----------
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By default, if valgrind is available running tests uses it.
That can slow the tests down considerably, so to disable it use:
```sh
export USE_VALGRIND=0
```
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To run tests a separate build directory is recommended:
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```sh
mkdir build-test
cd build-test
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# VALGRIND=1 causes -DVALGRIND=1 to be passed when compiling code
# which uses slightly slower, but valgrind-safe code.
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VALGRIND=1 cmake ..
make
make test
# By default, if valgrind is available running tests uses it.
make USE_VALGRIND=0 test # optionally skip using valgrind
```
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If a test fails, check `Testing/Temporary/LastTest.log` ,
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`tests/testSubDir/${testname}/${testname}.vg.out` , and other similar files.
If there is insufficient output try:
```sh
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VERBOSE=1 CTEST_OUTPUT_ON_FAILURE=1 make test
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```
or
```sh
JSONC_TEST_TRACE=1 make test
```
and check the log files again.
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< a name = "buildvcpkg" > < / a >
Building on Unix and Windows with `vcpkg`
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--------------------------------------------------
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You can download and install JSON-C using the [vcpkg ](https://github.com/Microsoft/vcpkg/ ) dependency manager:
git clone https://github.com/Microsoft/vcpkg.git
cd vcpkg
./bootstrap-vcpkg.sh
./vcpkg integrate install
vcpkg install json-c
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The JSON-C port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please [create an issue or pull request ](https://github.com/Microsoft/vcpkg ) on the vcpkg repository.
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< a name = "android" > < / a >
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Building for Android
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----------------------
Building on Android is now particularly well supported, but there
have been some reports of success using
https://developer.android.com/ndk/guides/cmake
```
mkdir json-c-build
cd json-c-build/
export NDK_HOME=~/Library/Android/sdk/ndk/22.1.7171670/
cmake \
--toolchain=$NDK_HOME/build/cmake/android.toolchain.cmake \
-DANDROID_STL=none \
-DANDROID_ABI=arm64-v8a \
-DANDROID_PLATFORM=android-29 \
-DANDROID_LD=lld \
-DCMAKE_BUILD_TYPE=MinSizeRel \
-DCMAKE_INSTALL_PREFIX=< install prefix > \
-DENABLE_THREADING=true \
..
make install
```
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< a name = "amiga" > < / a >
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Building for Commodore Amiga or MorphOS
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----------------------
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Building for Commodore Amiga is supported for both Motorola 68k (AmigaOS 3) and PowerPC (AmigaOS 4) architectures. MorphOS on compatible PowerPC hardware is also supported. You can set up a cross compiler locally, however it is much easier to use the already preconfigured Amiga development environment wtthin a Docker container.
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Install Docker on your machine if you don't already have it. You can download Docker Desktop for Windows/macOS/Linux [here ](https://www.docker.com/products/docker-desktop/ ).
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### To build for Motorola 68k Amiga:
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```
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mkdir build
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docker run --rm \
-v ${PWD}:/work \
-e USER=$( id -u ) -e GROUP=$( id -g ) \
-it sacredbanana/amiga-compiler:m68k-amigaos bash
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cd build
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cmake -DM68K_CRT=newlib ..
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make
```
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libjson-c.a will get created in the build directory.
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You can change newlib to nix20, nix13, ixemul or clib2 if you would like to build the library suited for libnix or clib2 instead. Newlib is default.
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### To build for PowerPC Amiga:
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```
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mkdir build
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docker run --rm \
-v ${PWD}:/work \
-e USER=$( id -u ) -e GROUP=$( id -g ) \
-it sacredbanana/amiga-compiler:ppc-amigaos bash
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cd build
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cmake ..
make
```
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libjson-c.a will get created in the build directory.
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### To build for PowerPC MorphOS:
```
mkdir build
docker run --rm \
-v ${PWD}:/work \
-e USER=$( id -u ) -e GROUP=$( id -g ) \
-it sacredbanana/amiga-compiler:ppc-morphos bash
cd build
cmake -DNOIXEMUL=1 ..
make
```
If you are making an application that absolutely requires ixemul, then remove the `-DNOIXEMUL=1` .
libjson-c.a will get created in the build directory.
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< a name = "linking" > < / a >
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Linking to `libjson-c`
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----------------------
If your system has `pkgconfig` ,
then you can just add this to your `makefile` :
```make
CFLAGS += $(shell pkg-config --cflags json-c)
LDFLAGS += $(shell pkg-config --libs json-c)
```
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Without `pkgconfig` , you might do something like this:
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```make
JSON_C_DIR=/path/to/json_c/install
CFLAGS += -I$(JSON_C_DIR)/include/json-c
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# Or to use lines like: #include <json-c/json_object.h>
#CFLAGS += -I$(JSON_C_DIR)/include
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LDFLAGS+= -L$(JSON_C_DIR)/lib -ljson-c
```
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If your project uses cmake:
* Add to your CMakeLists.txt file:
```cmake
find_package(json-c CONFIG)
target_link_libraries(${PROJECT_NAME} PRIVATE json-c::json-c)
```
* Then you might run in your project:
```sh
cd build
cmake -DCMAKE_PREFIX_PATH=/path/to/json_c/install/lib64/cmake ..
```
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< a name = "using" > < / a >
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Using json-c
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------------
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To use json-c you can either include json.h, or preferably, one of the
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following more specific header files:
* json_object.h - Core types and methods.
* json_tokener.h - Methods for parsing and serializing json-c object trees.
* json_pointer.h - JSON Pointer (RFC 6901) implementation for retrieving
objects from a json-c object tree.
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* json_object_iterator.h - Methods for iterating over single json_object instances. (See also `json_object_object_foreach()` in json_object.h)
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* json_visit.h - Methods for walking a tree of json-c objects.
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* json_util.h - Miscellaneous utility functions.
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For a full list of headers see [files.html ](https://json-c.github.io/json-c/json-c-current-release/doc/html/files.html )
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The primary type in json-c is json_object. It describes a reference counted
tree of json objects which are created by either parsing text with a
json_tokener (i.e. `json_tokener_parse_ex()` ), or by creating
(with `json_object_new_object()` , `json_object_new_int()` , etc...) and adding
(with `json_object_object_add()` , `json_object_array_add()` , etc...) them
individually.
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Typically, every object in the tree will have one reference, from its parent.
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When you are done with the tree of objects, you call json_object_put() on just
the root object to free it, which recurses down through any child objects
calling json_object_put() on each one of those in turn.
You can get a reference to a single child
(`json_object_object_get()` or `json_object_array_get_idx()` )
and use that object as long as its parent is valid.
If you need a child object to live longer than its parent, you can
increment the child's refcount (`json_object_get()` ) to allow it to survive
the parent being freed or it being removed from its parent
(`json_object_object_del()` or `json_object_array_del_idx()` )
When parsing text, the json_tokener object is independent from the json_object
that it returns. It can be allocated (`json_tokener_new()` )
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used one or multiple times (`json_tokener_parse_ex()` , and
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freed (`json_tokener_free()` ) while the json_object objects live on.
A json_object tree can be serialized back into a string with
`json_object_to_json_string_ext()` . The string that is returned
is only valid until the next "to_json_string" call on that same object.
Also, it is freed when the json_object is freed.