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bpf: Clarify role of BPF_F_RECOMPUTE_CSUM
BPF_F_RECOMPUTE_CSUM doesn't update the actual L3 and L4 checksums in the packet, but simply updates skb->csum (according to skb->ip_summed). This patch clarifies that to avoid confusions. Signed-off-by: Paul Chaignon <paul.chaignon@gmail.com> Link: https://lore.kernel.org/r/ff6895d42936f03dbb82334d8bcfd50e00c79086.1744102490.git.paul.chaignon@gmail.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
This commit is contained in:
committed by
Andrii Nakryiko
parent
abdb15bedd
commit
7de6a44a0f
@@ -1995,11 +1995,15 @@ union bpf_attr {
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* long bpf_skb_store_bytes(struct sk_buff *skb, u32 offset, const void *from, u32 len, u64 flags)
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* Description
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* Store *len* bytes from address *from* into the packet
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* associated to *skb*, at *offset*. *flags* are a combination of
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* **BPF_F_RECOMPUTE_CSUM** (automatically recompute the
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* checksum for the packet after storing the bytes) and
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* **BPF_F_INVALIDATE_HASH** (set *skb*\ **->hash**, *skb*\
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* **->swhash** and *skb*\ **->l4hash** to 0).
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* associated to *skb*, at *offset*. The *flags* are a combination
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* of the following values:
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*
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* **BPF_F_RECOMPUTE_CSUM**
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* Automatically update *skb*\ **->csum** after storing the
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* bytes.
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* **BPF_F_INVALIDATE_HASH**
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* Set *skb*\ **->hash**, *skb*\ **->swhash** and *skb*\
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* **->l4hash** to 0.
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*
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* A call to this helper is susceptible to change the underlying
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* packet buffer. Therefore, at load time, all checks on pointers
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